# Articles
More Words, Less Code
No more fear of Pointers
Variable Allusion | Pointers’ Primer
Pointers are the essential concept of programming. Pointers are used to indirectly access variables or functions.
Parsing
A brief Introduction
Parsing is a process of converting formatted text into a data structure.
Json Reading Patterns
JSON can be read or mapped to domain objects using two broad categories of APIs: Binding (High-Level) and Streaming (Low-Level).
Finding Balance in Software development
Continuous change is the key to balance software development.
In the philosophical view of Software development, there exist, two realms that affect the reality of Software: product end and Technology end. These two realms are so closely linked that a change in one leads to change in another field.
Uploading files over the web
Uploading files over web is not an easy task. It involves considerable challenges in developing a solution that works for all file sizes.
Custom Events with RxJS
Building up Publisher-subscriber event model on top of RxJS.
Level 0 - Coding Standard with EditorConfig
Editor Config, an INI format based configuration system that let you establish project level coding standard; It allows configuring: indentation style, indentation size, line width and more
Springboot Config Documentation, Two Ways With IntelliJ IDEA
It explores Spring Boot Yaml Configuration Documentation options with #IntelliJIdea
Inheritance vs Composition
Tools of Object Oriented Programming
Composition and Inheritance are the base of an application structure. It is imperative to know when to use which one.
Meet JShell
Java Fiddler
Jshell is a new tool in Java ecosystem to quickly play or experiment with Java code.
4+1 Software Design models
Software Design Information Framework
Philippe Kruchten defined a model named 4+1 views model; it is a set of views, to express the software design efficiently.
Squashing Git Commit
Rebase command that enables you to clean up the frequents commits by offering to squash.
Library - Framework and Toolkit
Shareable code aspects
Code is distributed/shared as Libraries. Framework and Toolkit are aspects of Libraries. Framework enforces to write code in term of its elements. Toolkit is just a set of functions.
Communication Through Code
Programmer's language
The way we code becomes a deciding factor in the efficiency of team communication.